![]() ![]() To help keep players engaged, there are exclusive items and cosmetics that can be unlocked by levelling up what is known as your Street Rank. Microtransactions, as mentioned, are present, but fortunately, they don't feel particularly intrusive and there are no items locked behind paywalls. There's 100s of different cosmetics here, and along with shaping their appearance, players can even customise things such as visual taunts and the look of their hang glider. Players can obtain the in-game currency of Holobucks either by completing challenges or by purchasing packs. ![]() Outside of matches, players can completely personalise the look of their sporting hero by purchasing cosmetics within the game's shop. Along with feeling distinctive, all these arenas have a great sense of verticality with many jump pads to fire you into the air and give you the height advantage. Concussion Yard, for example, is a construction site that has a deadly swinging wrecking ball in its centre and Knockout Roundabout sees you dodge oncoming hover cars as you fight in the streets outside of a casino district. ![]() There are also five maps releasing alongside the game (another is coming on May 25) and I found each of these to feel distinctive in terms of both their layouts and design. Here you have to both be vigilant and act quickly, as you can easily get struck in the back of the head by a dodgeball when scrambling around to pick up diamonds scattered on the floor. In Diamond Dash, your goal is to collect 30 diamonds from your opponent's team and three of these are dropped each time you are knocked out. I really liked the sense of danger present in this mode, as you can find yourself in trouble pretty quickly if an opponent is able to grab you in ball form. In Ball-Up Brawl there are no dodgeballs present and you have to rely on throwing your teammates to push you closer to the winning score of 15 KOs. At launch six ball types will be available, but this is planned to expand within future seasons. Usually things are restricted to one special ball per match, but there are a few expectations like the Party KO mode where each type is present. There's a Moon Ball that enables you to glide through the air when holding it, a Sniper Ball that can be used to lock onto foes, and a Bomb Ball that explodes once its steadily ticking timer runs out. You can also hilariously turn yourself into a ball if your teammate doesn't have anything to throw and often it's more beneficial for you to pass the ball to your team if they are in closer range of an opponent.Īlongside the regular dodgeballs that you'll find scattered around the arena, you'll also encounter several different special balls that all have their own effects. If you are together with a group, you can easily overwhelm other players and lure them into making mistakes by pummeling them with a barrage of dodgeballs. Luckily, there's the option for players on all platforms to chat in-game if they have a mic plugged in. Teamwork is also vital in Knockout City and I'd encourage players to play with a mic. The dash mechanics are also a powerful tool if timed right, as it can be used to quickly gain possession of the ball and to send players falling to their deaths if performed near a ledge. Players can perform hooked shots around obstacles and they can play mind games by tricking you and pretending to throw. It might be simple to grasp, but there are many different tricks that players can employ and you need to be wary of these so you don't fall victim. By holding RT you can charge the ball for a more aggressive shot and each subsequent catch between you and your opponent causes the ball to move at a faster pace. You can throw the ball using RT (on Xbox) and to avoid getting struck, you can either dash out the way using X, or perform a catch by pressing LT right before the moment of impact. Each player has two lives, which cannot be regained, and these are lost through getting struck by a dodgeball. The game is out now across all modern platforms and there is a 10-day free trial currently active that is planned to run until May 30.Ĭompetitive online games aren't usually my forte, but I found myself racking up plenty of KOs in Knockout City due to how accessible its core gameplay loop felt. Velan Studios, however, looks to change this sad fact with its latest project Knockout City, a competitive dodgeball game that meshes the sport together with mechanics from a third-person shooter. Sports games have always been a dominant force within our industry, but one particular sport that has never managed to achieve success in gaming is dodgeball. ![]()
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